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Resident Evil: The Umbrella Chronicles
Capcom
By Capcom

List Price:$49.99
Best Price:$38.75
You Save:$11.24 (22%)
Seller:Bestsku, an Amazon.com-authorized merchant
Availability:Usually ships in 1-2 business days
  
 24 new & other offers available from $30.68
 
 

Product Details

Manufacturer: Capcom
Publisher: Capcom
Release Date: 2007-11-13
ASIN: B000P297F2
UPC: 013388350025
Sales Rank: 1197
Avg Customer Rating: 3.5 out of 5
ESRB Age Rating: Mature
Platform: Nintendo Wii
Label: Capcom
Studio: Capcom
Batteries Included: 0
EAN: 0013388350025
Dimension: 0 inches X 0 inches X 0 inches
Weight: 3 pounds
Package Dimension: 0 inches X 5 inches X 7 inches
Package Weight: 0 pounds

Features
  • Using the Wii Remote: as a gun, players can experience breathtaking combat against a horde of zombies and various creatures in dynamic first-person perspective.
  • 480p and 16:9 Widescreen support
  • Returning characters from many RE games, including Billy Coen, Rebecca Chambers, Chris Redfield, Jill Valentine and Carlos Oliveira.
  • Classic locations from previous Resident Evil games in full 3D, including the mansion from the original and RE 0, and elements of Raccoon City from RE2 and 3.
  • Interactive paths : choose various routes and pathways through the game, allowing for multiple levels of replayability



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Editorial Reviews

Product Description

Resident Evil: The Umbrella Chronicles is a brand new game in the Resident EvilĀ® franchise, with familiar locales from the entire series. This action/shooter hybrid reveals the back story behind the fall of the Umbrella Corporation by exploring locations from Resident Evil 0, 1, 2 and 3 as well as new never-before-seen locations, such as Umbrella's stronghold. Classic locations from previous Resident Evil games in full 3D, including the mansion from the original and RE 0, and elements of Raccoon City from RE2 and 3. Umbrella's stronghold, a new location, holds many secrets to events throughout the RE series. Returning characters from many RE games, including Billy Coen, Rebecca Chambers, Chris Redfield, Jill Valentine and Carlos Oliveira. ESRB Rated M for Mature


Customer Reviews

R. E. THE UMBRELLA CHRONICLES  (Rating: 4 out of 5)

THIS IS A FUN GAME BUT THE TWO PLAYER IS ALL MOST IMPOSSIBLE TO TIME PROPERLY.NOT MUCH REPLAY VAULE EITHER.

Remapping button's system, just stinks  (Rating: 3 out of 5)

What a shame...

The game is good, if you're like me, a House of the Dead's fanatic and a co-op lover, and a resident evil player.

But, just like RE4 (wich is a excellent game), you can't configure your buttons freely. So, you can't make the Z button to be the trigger. Only three controllers options, but stuck.

How difficult can be do a code to remapping buttons, even when you can do this since the SNES times ?, come on CAPCOM !!

50 bucks for this... nooo

Old School Rail Shooter  (Rating: 3 out of 5)

Unlike the main games of the Resident Evil series, "Umbrella Chronicles" for the Nintendo Wii is a rail shooter, not unlike House of the Dead or Time Crisis. It's not unprecedented, though; there have been several Resident Evil rail shooter games before in the form of the "Resident Evil: Survivor" sub-series.

Umbrella Chronicles goes back to various points in the series - from Resident Evil Zero to Resident Evil 3 - revisiting scenes with established characters. The characters that can be used are dependent on what section of the story is being played. For example, in the early sections based on Resident Evil Zero, the characters from that game (Rebecca Chambers and Billy Coen) can be chosen. However, the actual characters chosen don't have a huge impact on the game, since the entire thing is done from a first-person perspective; the only attack that lets you see your character is the "counterattack", which is unique for each character and briefly zooms out the camera to play a short cinematic before getting back to the first-person action.

The gameplay itself should be familiar to any rail shooter fan. Basically, it's a first person shooter minus the use of your legs - your character moves around automatically, and you, the player, are only responsible for shooting the things in their way. Using either the Wii remote or the Zapper accessory, the player moves the reticule around and targets enemies on the screen. There are a few different weapons in the game; the infinite-ammo handgun, the powerful but slow shotgun, the high-speed submachine gun, and the explosive grenade launcher are but some of the game's weapon types. In addition, there are two non-gun weapon types: the knife, which strikes quickly at close-range enemies, and grenades, which are limited in supply but do large amounts of damage to enemies in a wide range.

Dodging enemy attacks is done through quicktime events or, in most cases, simply shooting the monster before they can get their attack off. On-screen prompts will tell to press a button or wave the Wii remote for certain types of attacks (boss attacks, enemy grapples), but most of them simply cannot be dodged unless you shoot the enemy before they can attack.Environments can be interacted with in a limited fashion. Shooting open crates will reveal items that can be picked up - weapons, ammo, health, or files. There are two kinds of health - herbs, which give immediate revival, and first-aid sprays, which act as extra lives, taking effect automatically if the player is reduced to zero health. The last interactive part of the game is doors. Some doors can be shot open to reveal alternate paths; these doors will highlight when moused over, but generally they're discovered accidentally - there's no big indicator saying "Secret door over here." Alternate paths have different items and monsters, so in some cases finding a secret door can be a big help.

The gameplay handling is okay, but not great. There is a big discrepancy between basic zombies and other monsters that tend to have armored points and unblockable techniques. The former can be easily dispatched with a few headshots; the latter tend to require reflexes faster than actual reloading can allow for in a lot of cases. Furthermore, with the rareness of checkpoints in levels, dying can be a major setback and source of frustration.

The game does feature co-op gameplay, though, which adds to its old-school appeal. Not all modes and levels support co-op, though there is an unlockable form of co-op that expands the range of levels that can be played with 2 players.

The graphics and sound are hardly worth noting; neither has really improved from Gamecube incarnations of the series like Resident Evil 4 or Resident Evil Zero. They're not bad, just not particularly impressive, either. There's no really noteworthy music, and the voice acting is as hammy and overplayed as it usually is. If you don't take it seriously, the voice acting isn't too bad.

As a whole, the game is kind of an annoyance to play. Despite the old-school roots, Umbrella Chronicles screws too much up to really be fun. The inclusion of co-op is nice, but there's not that much substance to the game overall. If you're an old-school rail-shooter fan, then it's all right; otherwise, there's not a lot that's new or inventive about it.

6/10.

I'm selling mine right now.  (Rating: 1 out of 5)

I loved RE4 and I rushed to the store to buy Umbrella Chronicles. It turned out to be a "on rail" game. Well I still tried to play but after seeing "You are dead" so many times and actually just hitting "continue" just to make my way to the next "You are dead" message I gave up.

What a shame...  (Rating: 2 out of 5)

This game is sad. It is an arcade shooter not and rpg, action adventure like many other Resident Evil games. This is the kinda game that you can play for 15-30 minutes and then get sick of, or run out of quarters. Albeit the wiimote works well on its own or with the zapper it just... kinda a crappy game. I'm glad i bought it at Gamestop used with 2 guns so and was able to return it all for cash.


tl;dr

Buy it at gamestop used and then return it.




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